> For the complete documentation index, see [llms.txt](https://twightlight.gitbook.io/bedwars-armed-mode/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://twightlight.gitbook.io/bedwars-armed-mode/configuration/upgrades.md).

# Upgrades

You can download default upgrades.yml [here](https://link.storjshare.io/s/jxjhofffk4ix6li66ayycbg2tkbq/bedwars-armedmode/upgrades.yml?download=1).

You can create a new upgrade type by this template:

<pre><code>#NOTE: you can use "&#x26;" or "§"
#Must be unique!
&#x3C;id>:
  tier-1:
    cost: &#x3C;replaceme>
    currency: &#x3C;IRON_INGOT/GOLD_INGOT/DIAMOND/EMERALD>
    bought:
      sound: NOTE_PLING
      yaw: 1
      pitch: 100
    insuff:
      sound: ENDERMAN_TELEPORT
      yaw: 1
      pitch: 1
    display-item:
      slot: &#x3C;replaceme>
      Amount: &#x3C;replaceme>
      Material: &#x3C;replaceme>
      Name: '{color}&#x3C;replaceme>'
      Lore:
      - §7&#x3C;replaceme>
      - ''
      - '{tier-1-color}Tier 1: &#x3C;replaceme>, §b{tier-1-cost} {tier-1-currency}'
      - ''
<strong>      - '{buy_status}'
</strong>      Flags:
      - HIDE_ATTRIBUTES
    receive:
    #This line mean your team will receive +5% bullet damage!
    #Available: INCREASE_GUN_DAMAGE, GUN_DAMAGE_REDUCTION (more will be added soon!)
    #All available type has been used by build-in upgrades
    #You can still add more, and the effect will be cumulative.
    - INCREASE_GUN_DAMAGE:5 
  #... (add some tiers if you want)
  unlocked: #Required this or upgrade will not work properly
    display-item:
      slot: &#x3C;replaceme>
      Material: &#x3C;replaceme>
      Amount: &#x3C;replaceme>
      Name: '{color}&#x3C;replaceme>'
      Lore:
      - §7&#x3C;replaceme>
      - ''
      - '{tier-1-color}Tier 1: &#x3C;replaceme>, §b{tier-1-cost} {tier-1-currency}'
      - ''
      - '{buy_status}'
      Flags:
      - HIDE_ATTRIBUTES
</code></pre>
